Star Wars Jedi: Fallen Order

The Star Wars franchise seems forever unstoppable. Star Wars Fallen Order deviates from the recent Star Wars titles which focused on PvP battles.

Star Wars Jedi: Fallen Order is a welcome change from its predecessors and provides a rich storyline approach to its gameplay. Previous Star Wars titles required you to be a Star Wars fan in order to fully appreciate the scenarios, characters and loose storyline. The story in Star Wars Jedi: Fallen Order wouldn’t be at all out of place in the current movie line up.

Platforms Galore

Star Wars Jedi: Fallen Order was released in 2019, but has held its value pretty well in the months since release. Now updated to run at 60FPS on PS5 and also on PC.

My run through was on the excellent XBox Game Pass for PC. It does require the new Origin installer platform which at the time of writing is currently in beta and the experience is horrendous for setup, downloads and occasional crashes. Integration for Origin and XBox Game Pass also needs a lot more development work!

Gameplay

Once the install and setup issues are out of the way (if playing on PC), the game is a thoroughly enjoyable entertainment fest!

Clearly a lot of thought has been given to the mechanics of the game, combat and level design. Lightsabre in hand, you can block, parry, attack and special attack as well as your usual dodge, jump and my favourite, run away!

Each command works fluently and feels natural. It also provides scope for additional tweaks such as health boosts and lightsabre switches to be no more than a button press away in the heat of combat.

Tomb Raider

It’s not just hack n slash battles, there are numerous puzzles to be solved that very much not only feels like tomb raider, but with the cave like settings, almost feels like you’re playing a tomb raider classic.

It’s made easier than Lara Croft had things, as you can use the Push / Pull force powers to grab and fling things around. The puzzles are still challenging, but not head scratchingly difficult.

Lost in Space

My major complaint is the post-objective travel or rather the lack of it. Each map has a wide array of paths, slides, rope swings and climbing walls you need to traverse to accomplish each mission.

When you’ve completed your tasks, a return trip to the ship is always required and this can become time-consuming. Remembering the way and having to fight everyone again is difficult after a couple of beers! I understand it offers a challenge, but does take away from the triumph of completion.

Visually Appealing

Star Wars Jedi: Fallen Order is available with 4K HDR enabled resolutions and looks fantastic. Even with a 3080ti, there were some frame tearing issues at high resolution, but we’re solved with VSync enabled.

The game is visually rich and appealing. Developers have put a lot of effort and design into every scenario and the result not only looks great, but plays very well too. It’s easy to get absorbed in your surroundings and take in the views on each map.

Summary

Star Wars Jedi: Fallen Order is a fantastic game in terms of the movie-like visuals and storyline. The gameplay mechanics and map design are enjoyably challenging and hugely entertaining. It helps to be a fan of the genre, but by no means is it necessary!

A couple of minor niggles being the beta EA launcher, thankfully rare crashes and annoying lack of fast travel do not dampen what is overall, an excellent game.